Images of Wwise
The Interactive Audio Renaissance: Bringing Sound Back to Life After a Century of Baking it on FilmMartin DufourMartin DufourCommentsLeave a ReplyMore articlesLife is Strange - Dynamic Music PositioningDrichtel: How I used spatialized audio for immersive art performancesMusic Design & “Project Hiraeth”: Why I Spent a Year Making a Score for a Game that Doesn’t ExistAuthoring for Audio Objects in WwiseSpectralMultiEffect by zerocrossingWwack-A-Mole | Creating a game inside of WwiseMore articlesLife is Strange - Dynamic Music PositioningDrichtel: How I used spatialized audio for immersive art performancesMusic Design & “Project Hiraeth”: Why I Spent a Year Making a Score for a Game that Doesn’t Exist
Authoring for Audio Objects in WwiseDamian KastbauerDamian KastbauerCommentsLeave a ReplyMore articlesCreating More Complex MIDI Controlled Sample Instruments Using WwiseImage Source Approach to Dynamic Early ReflectionsWwise 2017.2 is now live!Implementation Guide Series for the Wwise Unreal IntegrationNFL Kickoff 2020: League Debuts Crowd-Sound System Designed for Fanless StadiumsKID A MNESIA Exhibition: An Interview With the Audio TeamMore articlesCreating More Complex MIDI Controlled Sample Instruments Using WwiseImage Source Approach to Dynamic Early ReflectionsWwise 2017.2 is now live!
WWISE Press ReleaseAccreditation/Memberships – Organisation:Accreditation/Memberships – WWISE Project Team:
A Wwise Approach to Spatial Audio - Part 1 - Distance Modeling and Early ReflectionsThe Case of Distance ModelingEarly ReflectionsLouis-Xavier BuffoniLouis-Xavier BuffoniCommentsLeave a ReplyMore articlesIntroduction To Audio In VR: Opportunities and ChallengesSound Design of Immortal Legacy: The Jade Cipher - Part 2Hitman 2: Enhancing Reverb on Modern CPUsIntegrating Spatial Audio in UnityA Wwise Approach to Spatial Audio - Part 2 - DiffractionImpacter and Unreal | Controlling the Impacter Plug-in Using Game PhysicsMore articlesIntroduction To Audio In VR: Opportunities and ChallengesSound Design of Immortal Legacy: The Jade Cipher - Part 2Hitman 2: Enhancing Reverb on Modern CPUs