(n) Battle of Sekigahara (1600)
(exp,adj-i) looking pale
looking unwell
(adj-i) dangerous
critical
grave
uncertain
unreliable
limping
narrow
close
watch out
(adj-i) keep away
keep off
(adj-i) keep away
keep off
(n) congeries of many households
scratch (combined) team
hodge podge of parties
(adj-i) annoying
provoking
(exp) in a bad mood
(exp) (arch) Come away home! (expression suggesting quitting one's job and moving back to one's hometown)
(exp) not to be able to settle down (if something is not done)
must (do something)
(exp) not getting around to (as far as) considering
(exp) feel uneasy
on tenterhooks
in suspense
(exp,adj-i) not inclined (to do)
reluctant
unwilling
(exp) not to be able to settle down (if something is not done)
must (do something)
(exp,adj-i) reluctant to
not inclined to
disinclined
unwilling
(exp,adj-i) unable to understand (reason, motive, etc.)
(exp,adj-i) easy to get on with
not needing reserve or formality
personable
affable
approachable
(exp,adj-i) unable to stomach
sticking in one's throat
(exp,adj-i) unable to stomach
sticking in one's throat
(adj-i) amiable
affable
(exp) lacking spirit, vigour (vigor)
(v1,vi) (sens) to go mad
(exp) (sens) incredible danger (lit: a sword to a insane person)
(v1,vi) (sens) to go mad
(v1,vi) (sens) to go mad
(exp) (sens) incredible danger (lit: a sword to a insane person)
(v1,vi) (sens) to go mad
(exp) to fire up
(adj-i) indisposed
halfhearted
(adj-i) embarrassed
feeling ashamed or awkward